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D&D Manager Data Project

Because there is no built in data in D&D Manager I have decided to create a project on the site to try and create a fairly full list of feats, spells and weapons. So to start the ball rolling I am allowing the download of the spells I have already added to the program myself. The reason I want some help with this is so I can continue spending my time trying to improve D&D Manager itself.

Disclaimer

The data download available from this page is included in the hope that it will be useful, there is no guarantee that it is either accurate or complete.

All content listed here is available under the Open Gaming Licence.

As I don’t have time to check entries individually submissions are assumed to comply with this licence.

How do I send you my data file?

If you have any data you have added to D&D Manager please email a data file containing them to me (ddmanager-data@matthewhutton.com) and I will add them to this page.

This is extremely useful as contributing data you have added yourself means I can spend more time developing the program itself. You will be credited in the item description as well as on this page for any contributions (unless you’d prefer to remain anonymous). Also sorry if I’ve not credited anyone, please drop me an email if so.

Thanks to the contributors

Thanks to Patti Devlin, Go Endo, Matthew Hutton, Wordman and Dan Brown for contributions to the spells list.

Thanks to Patti Devlin and Dan Brown for contributions to the feats list.

Thanks to Eric Rahm, Matthew Hutton and Patti Devlin for contributions to the weapons list.

Thanks to Dan Brown and Matthew Hutton for contributions to the character class list.

Thanks to Matthew Hutton and Dan Brown for contributions to the skills list.

D&D Manager version 2.1 and later

Installation Instructions

  1. Download the data file below and unzip it.
  2. Load the file you wish to import the spells into in D&D Manager.
  3. Choose the import option in the toolbar.
  4. Choose the appropriate tab
  5. Move the spells across from the left hand list and then press continue.

Note that existing items can be overwritten, so any existing items can be updated.

Old Versions

D&D Manager version 2.0.1 to 2.0.7

Installation Instructions

Installation is identical to the instructions for version 2.1 and later.

  1. Download the data file below and unzip it.
  2. Load the file you wish to import the spells into in D&D Manager.
  3. Choose the import option in the toolbar.
  4. Choose the appropriate tab
  5. Move the spells across from the left hand list and then press continue.

Note that in version 2.0.4 and later existing items can be overwritten, so any existing items can be updated.

D&D Manager versions 1.3.0 to 2.0

Installation Instructions

  1. Download the spells file below and unzip it.
  2. Load it in D&D Manager, and do not close it.
  3. Load the file you wish to import the spells into.
  4. Choose the import spells option on the spells screen.
  5. Move the spells across from the left hand list and then press continue.

Comments

Comment from Steve West
Time Sunday, 7th June 2009 at 3:21 pm

Superb program! While I’m new to Macs I’ve played D&D for many years. An excellent program, well designed and executed. My compliments!

Comment from Eraserhead
Time Sunday, 7th June 2009 at 3:26 pm

Thanks :) .

Comment from Ron Carey
Time Monday, 29th June 2009 at 3:10 am

Thank you for a wonderful tool. I’ve just started exploring it. I clicked to download the most recent (2.2.3), however the application that is linked it 2.2.2.
Again thank you.

Comment from Eraserhead
Time Monday, 29th June 2009 at 6:56 pm

Where exactly did you get that link? They all seem to be to 2.2.3 for me…

Comment from Gilbert J Palau
Time Thursday, 2nd July 2009 at 5:24 am

wanted to know if the dnd manager will work with 4th edition….

Comment from Eraserhead
Time Thursday, 2nd July 2009 at 9:51 pm

Not yet, and I don’t really have the time to do the work myself.

Comment from Yuri
Time Saturday, 22nd August 2009 at 7:51 pm

how can i translate it to spanish? or you have a translation?? your program will be more popular if you releasse a translation! mai me to: <email-address-removed> if you can tell me how translate the files. Thanks!!

Comment from Eraserhead
Time Wednesday, 26th August 2009 at 11:50 am

I agree that it would be great if it was translated into different languages, unfortunately as a typical English person my knowledge of other languages isn’t particularly good so I need some help :) .

Comment from Alvaro
Time Thursday, 27th August 2009 at 10:24 am

Hi,
I love your program although I find it hard to completely abandon the old pencil and paper method :)
I can help you with the translation to Spanish. Drop me an email if you are interested!
Cheeers.

Comment from Eraserhead
Time Thursday, 27th August 2009 at 3:35 pm

@ Alvaro and everyone else whose mentioned it. I’m going to look into what needs doing to translate so I can see if we can get the ball rolling on translation.

Comment from Juan
Time Saturday, 19th September 2009 at 11:43 pm

It’s been a while since you wrote this, and I’m not aware if you’ve already translated it, but if you need some help with Spanish, just shout me. I’ll be happy to help.

Comment from Eraserhead
Time Sunday, 20th September 2009 at 10:58 am

See http://matthewhutton.com/software/2009/09/looking-at-localisation/ and get back to me once you’ve seen what there is to do.

Comment from cookeme79
Time Sunday, 8th November 2009 at 10:33 pm

I love the program! I’ve just started a 4.0 campaign with some friends and was wondering if you had plans to create a 4.0 app? I figure this one is giving you plenty to do, but just thought I’d ask. Thanks again!

Comment from Eraserhead
Time Sunday, 8th November 2009 at 10:39 pm

No, unfortunately I don’t have the time to make a 4.0 app :( .

Comment from Slaytesics
Time Tuesday, 10th November 2009 at 4:31 am

Has anyone made a list of monsters that you can download?

Comment from Eraserhead
Time Saturday, 14th November 2009 at 10:36 am

Not yet, but your more than welcome to make one – as long as the relevant data is available under the Open Gaming Licence.

Comment from Stephen
Time Tuesday, 24th November 2009 at 2:11 am

Is there by chance a data set out there the incorporates Psionics? I’m trying to move over to D&D Manager from the unfortunatly no-longer supported, (and slightly broken in Snow Leopard) RPG Patsy, and I like what I see of D&D Manager quite a bit. Unfortunately my main character has a couple levels in Psion, so without that data it’s going to be tough to port him over…

Comment from Stephen
Time Tuesday, 24th November 2009 at 2:14 am

Hmmm… of course now that I look more carefully, (while attempting to create a Psion class) it looks like D&D Manager isn’t really set up to handle Psionics properly anyway… I’ll have to see if I can rig something together that’ll be “good enough” for now.

Comment from xMatch
Time Tuesday, 24th November 2009 at 7:05 pm

I am most interested in this program, and thank you so much for putting it together, superb job! However how would one follow in your footsteps to create a 4.0 program? And are there those out there with the skills to execute this? I think you have a wonderful system here, and am even contemplating stepping back from 4e back to 3.5e just to utitlize this resource more comprehensively.

Comment from Eraserhead
Time Tuesday, 24th November 2009 at 7:14 pm

You’d need to be able to program in Cocoa for Mac, and then you’d need to create a new database (in Core Data or maybe something else) or adjust the database (which uses Core Data) and the code for the program to fit the rules for D&D 4.0. Whether this is better done as a program “inspired” by the current one or a new project is difficult to know to be honest :) .

But good luck if you decide to go ahead.

Comment from Eraserhead
Time Tuesday, 24th November 2009 at 7:15 pm

I don’t really know anything about Psonics, but if you wanted to add new code to support Psonics you are more than welcome. Let me know if you’re interested in doing that.

Comment from Stephen
Time Wednesday, 25th November 2009 at 1:35 am

Sadly I have very little programming experience, so while I’d be happy to try to type out and contribute the powers and such, but I don’t think I’d be able to actually create a template that would work properly for Psionics.

Comment from 12tcklin
Time Tuesday, 29th December 2009 at 7:04 am

Hi, is there anyway to set up the Gary Gygax rules and classes or are you planning on doing this?

Comment from Eraserhead
Time Tuesday, 29th December 2009 at 9:52 am

What are the changes required for those rules?

Comment from r42xer
Time Tuesday, 13th April 2010 at 11:40 pm

THANK YOU SO MUCH FOR THESE FILES… i was beginning to type the feats in… i got through the first 5 and i was like “this is really, really, really boring” then i searched and it came here… thank you so much.

Comment from Thomas
Time Thursday, 22nd April 2010 at 2:28 pm

Dudes, i haven’t even tried it yet, but I already think it’s AWESOME!
Thank you guys, you make us wanna keep playing

Comment from Daniel
Time Wednesday, 2nd June 2010 at 4:53 am

I don’t know if this has been brought up before, but I can’t write in the damage die for ranged weapons, only for ammo… Also, you forgot to put in the +5 Max Dex for armors, so as is, it is impossible to use the studded leather with this program…

Comment from Matthew
Time Saturday, 5th June 2010 at 4:01 pm

@Daniel

1) You have to set the ammo type to ‘none’ to type in damage.

2) I’ll fix that in the next release which should be in the next couple of days.

Comment from Eyelessmax
Time Tuesday, 27th July 2010 at 2:38 am

Hi. I love the program. It is helping me organize my adventures quite well.

I appreciate how Classes, Skills and Feats can be adapted and edited. It helps in that I can Edit the details to fit D20 Modern and Call of Cthuhlu.

The only thing I might suggest is a page to Edit and Add other races in. This would be very helpful.

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