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Tag: technical stuff

Versioning system changed

This is the least exciting news ever but is worth recording. I’m changing the way I version releases to make more sense. Minor bugfix releases will be x.x.x (e.g. 2.1.6). Releases with major features which don’t break file compatability will be x.x (e.g. 2.1) and those releases that do break file compatability will be x [...]

D&D Manager Coding Improvements

Over the past few weeks I have been working on D&D Manager to improve the source code as I mentioned in my last post. Those efforts have been successful and now the code can be downloaded from the source page. These improvements should make it easier to keep the program high-quality.
For developers only: Giving those [...]